using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BagModel
{
    public int Id { get; set; }
    public string Name { get; set; }
    public int Num { get; set; }
    public string Des { get; set; }
    public BagModel(int _id, string _name, int _num, string _des)
    {
        Id = _id;
        Name = _name;
        Num = _num;
        Des = _des;
    }
}
